The 1980s found Jack Vance moving into his sixth
decade of life. Imagination still sharp,
he produced such works as the Lyonesse
trilogy, the second half of the Cugel saga, as well as began the Cadwal Chronicles, Araminta Station published in 1989.
The novel on par with the best of Vance’s oeuvre, the second novel in
the series, Ecce and Old Earth, sees
only a slight decline in quality, the story furthered in fine fashion. The third and concluding volume, however, is like
a different writer took hold of the script.
The story delivered is dry and bland, and does not come close to the bar
set by the first two. Throy fortunately not bad enough to
destroy the integrity of the series, the Cadwal
Chronicles contain all of the tropes that make Vance, Vance, and likewise
make the series well worth a read for any fan of the author.
The Cadwal
Chronicles is the story of Glawen Clattuc and his fight to protect the
planet Cadwal from being overrun by greedy developers and political
dissidents. The planet set aside as a
nature preserve and population limited many centuries prior by a group on Earth
called the Naturalists, in the time that has passed since many things have
changed for the worse on the planet.
Aside from the deterioration of the Naturalists, a listless,
unintelligent group called the Yips have slowly settled in the beautiful but
dangerous forests of Cadwal and caused social problems of all variety. Making matters worse, the eight families
designated to oversee the planet and ensure it’s pristine quality have begun to
collapse internally, Glawen’s own family even suffering from in-fighting and civil
turmoil. Through this mire of family
feuds and social ills, not to mention political plays for power and motives of
overblown revenge, Glawen needs every bit of wisdom and luck at his disposal to
protect the planet he’s bound by duty to oversee.
Araminta
Station opens the Chronicles in brilliant fashion. Life amongst the eight families and dealings
with the Yips possess every ounce of wit and humor Vance has. (In my opinion,
this is Vance’s funniest book.) The
trumped up goals of the Bold Lions, the flawed reasoning of Spanetta and Arles
Clattuc, the black sarcasm of Chilke, the extents of laziness the Yips have formalized,
and, of course, the Big Chife rank high in imagination and cleverness. (For anyone who has walked the back streets
of New Delhi or the lesser-known waterfronts of Shanghai will know exactly what
the Big Chife is.) Not just humor,
fantastical creatures, and detailed world building, the book tells a
wonderfully good tale, as well. A
handful of storylines unfolding from such a surprisingly simple premise, the
reader never knows how things will turn out for Glawen, the suspense kept high
by Vance at all times.
Ecce
and Old Earth literally picks up the story where
events of Araminta Station leave off. A Maguffin installed, the novel details the
search for an artifact vastly important to the fate of Cadwal. Vance also features perhaps his greatest
heroine, Wayness Tamm. In Nancy Drew
fashion, Wayness sets about tracing the path of the artifact. Her travels take her to places not so unique
in comparison to the other worlds Vance has created, but the characters she
meets are amongst the greatest and dearest.
Countess Ottilie (and her dogs) and Lefaun Zadoury are a delight to hear,
the dialogue simply crackling.
Throy,
unfortunately, closes out the series in tired fashion. A feeling that Vance had to write rather than wanted
to write, pervades. Gone are the
interesting twists and electric character interaction that defines the first
two books. (If it’s any indication,
Throy is only 292 pages, compared to the 480 and 420 page efforts of the first
two.) Gone also is the feel of events
and outcomes falling naturally into place.
The plot proceeding linearly with no obstacles in sight, the entire
middle section of the book could have been dealt with in a single paragraph
without hindering the denouement—which is a poor one at that. Though justice is done, the concluding volume
lacks the quality of the first two and ultimately prevents the series from
being amongst Vance’s best. Were Throy to have been of the same caliber,
easily Cadwal would be spoken of in
the same breath as the Tchai and Cugel works.
In the end, the Cadwal
Chronicles are still a great read despite the poor conclusion. Araminta
Station is amongst Vance’s tip-top best and worth the series alone. It, however, cannot be read alone if the
reader desires to know the conclusion of the handful of story arcs left
unfinished. Ecce and Old Earth taking the baton and continuing the race in fine
fashion, Throy sees the tank running dry. Story and dialogue simply does not meet the standard
set by the first two. The series
becoming increasingly difficult to buy at a cheap price, interested readers
should strike now rather than later.
No comments:
Post a Comment