Much of
Golden Age science fiction is bound up in the pseudo-scientific, quasi
fantastic renderings of heroic frontier stories set in space. The market demanding a large quantity of such
stories, sub-genres split off—planetary romance/adventure, lost in space, alien
attack, among them. Another branch which
sprouted was in the world of merchants and traders of extra-terrestrial
goods. It is in this minor vein that
Andre Norton published her Solar Queen series.
Planetary adventure mixed with the legalities, economies, and rivalries
of interstellar trade, the second of these books Plague Ship (1956) is the subject of this review.
Plague Ship is the story of the freighter Solar Queen and the trouble she gets
into on the planet Sargol. Part of the
Free Traders union, the crew establish initial contact with the clan-like
Salariki, and thus claim the right to be the only group allowed to trade for
their precious Koros stones and valuable timber. But when a rival merchant illegally butts in,
tempers flare. A Salariki family drama
playing out simultaneously, dragging the Free Traders and their rivals into a
fray, Dane Thorson, Ollie, Rick, and other crew of the Solar Queen are lucky to get off planet with the hold full of the
valuable wood. But as crew members start
to come down with symptoms of illness and drop into incapacity, it seems
their troubles are only beginning.
Plague Ship is, if anything, a neatly plotted
interstellar adventure. Moving
unpredictably, Dane and his fellow crew are continually moving from the frying
pan and into the fire. If it isn’t
trouble with rival traders, then it is illness onboard ship. If it isn’t illness, it’s being classed as a
plague ship, and if it isn’t being classed as ‘destroy on sight’, then it’s the
trouble of finding the source of the disease on board. And if it isn’t… One scene bleeding into the
next, Norton at least keeps the reader turning the pages—a simply presented
adventure, yes, but briskly told.
But
overall, Plague Ship is, for lack of
a better expression, an average work of science fiction. A product of post-Golden Age genre that may
as well be Golden Age genre for said simplicity, it is (slightly) notable for
three things. Where most pulp era sci-fi
was bound up in male heroes conquering the universe, Norton portrays the
universe threatening mankind; for as many advances we may make among the stars,
mortality through microscopic diseases can still cripple and kill the mightiest
man. Second is the lack of said
hero. Though the story is told largely
through the eyes of Dane Thorson, he is not allowed to stand apart or take over
the narrative in larger-than-life terms.
Part of a team, the crew of the Solar
Queen do things collectively—even as their numbers drop off—making for a
refreshing change from the standard
one-square-jawed-man-in-a-jumpsuit-wielding-a-blaster-conquers-all type of
story. And thirdly is the ending. Again eschewing the pulp norm (what I would
term a flash-bang curtain closing), Norton both subtracts from and adds to the Solar Queen’s plight upon the conclusion
of the episode/novel. Of course the
freighter ship escapes, that is never in doubt, but the manner in which she
does, does not involve great balls of blazing fire, rather something more tempered
(if the word can be applied to such a story).
In the
end, Plague Ship is an innocuous
adventure telling of a group of interstellar traders after they are the first
to discover prize resources on an alien planet.
Intrigue and teamwork the name of the day, when a mysterious ailment
breaks out on the ship, its crew must work together to not only find a way to
remove the disease, but stave off the destruction that detection would
entail. Neither flashily or poorly
written, Norton competently if not simply keeps a steady hand on the tiller,
guiding the short novel through it turns at an even pace to a calm, realistic
ending.
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