Tuesday, January 15, 2019

Review of Hitchhiker's Guide to the Galaxy by Douglas Adams


More than forty years of age. A couple thousand books read. Hundreds of science fiction novels in my library. And yet, I still had not read Douglas Adam’s Hitchhiker’s Guide to the Galaxy (1979). That is, until now.

Arthur Dent awakes one day to find bulldozers outside his front door, waiting to plow his house under to make room for a new freeway. A man named Ford Prefect approaching, he convinces Dent to go out for some fresh air as the world is going to end in five minutes anyway, and that it would be best to spend those five minutes with Prefect as he has an escape route. The prophecy coming true, Dent finds himself aboard a space ship as the Earth disappears in a cloud of dust—the alien Vogons having cleared the planet to make room for a new intergalactic highway. Picaresque the only word to describe it, Dent’s subsequent adventures zipping across the galaxy involve a morose robot, Prefect’s two-headed (and wonderfully named) cousin Zaphod Beeblebrox, and the only other person to survive Earth’s destruction, Tricia McMillan. Let the fun begin!

As one can inherently feel while reading, The Hitchhiker’s Guide to the Galaxy is based on a stage production. A tongue-in-cheek, dialogue-based adventure moving from scene to scene, Hitchhiker’s Guide is at times laugh-out-loud funny and always unpredictable. Despite all the years of not having read the book, I now see the appeal (as well as one of Terry Pratchett’s main inspirations). Adams’ sense of humor—from similes to one-liners—is wholly British, and wholly uproarious. Dent a true fish out of water, the opportunities are capitalized upon in wonderful ways.

Friday, January 11, 2019

Best Reads of 2018


Regardless of year published (see here for 2018’s books, specifically), fiction or non-fiction, or novel or collection, the following are the roughly twenty books that stuck out in 2018. In no particular order, they are:

A Fortress in Solitude by Jonathan Lethem – An extraordinary bildungsroman, Lethem takes elements of his own Brooklyn upbringing and melds them into the story of Dylan Ebdus’ growth and development into adulthood. Brooklyn evolving literally under Dylan’s feet, it’s a clash of cultures, race, class, and domestic life with a soft heart that leaves its mark on the reader for its brutal honesty.

Uncommon Miracles by Julie C. Day – A dynamic, wonderful collection of short stories, Day’s deceptively simple hand guides readers through a forest of scarred hope and silver linings. The focus on humanity throughout, themes such as loss, personal paradigm shifts, and domestic issues permeate this superb collection.

The Drowning Girl by Caitlin Kiernan – Kiernan’s magnum opus (to date, at least—she is capable of topping herself), she takes the main premise of The Red Tree and develops what was a good book into a great one. Entirely shifting settings, this story of a seemingly schizophrenic woman tossed on the waves of uncertainty and bad decision has all of the fine mystery between allegory and reality a humanist novel could have.

334 by Thomas Disch – A collection of novellas interwoven through a fictional NYC apartment building, what Disch’s near future lacks in terms of action and drama it doubles down on examining the potential effects of technology on the commonalities of urban life, and by extension all humanity. Deceivingly simple, this collection/novel slowly builds momentum into its collage of life that is the final novella.

Tuesday, January 8, 2019

Review of Newton's Wake by Ken Macleod


Ken Macleod’s entrance onto the science fiction stage was a happy marriage of space opera and futuristic politics. The Fall Revolution a non-linear tetralogy of branching stories and timelines, it kept glancing back at our reality while pushing its unique narrative forward. The follow up, the Engines of Light trilogy, took itself less seriously, dipping into many familiar stereotypes of space fiction. In 2004 Macleod disengaged with series and went the stand-alone route, Newton’s Wake the result. Combining the politics of the Fall Revolution with the tried-n-true space opera fireworks of the Engines of Light, it comes across as a leaner version of an Iain Banks’ novel, which is not bad company.

Lucinda Carlyle and her team of scavengers emerge from a wormhole on the planet Eurydice to investigate anything worth looting. Though encountering a baffling array of technology so advanced as to appear alien, they have no time to investigate, the local (human) militia swooping in and grabbing them. Taken prisoner, Carlyle and her team are brought to the capitol city and learn they are the biggest news the planet has ever had. Despite all of its technical prowess and know-how, the people of Eurydice believed they were the lone survivors of a Singularity event thousands of years prior that supposedly destroyed all humanity. Carlyle and her team proving otherwise, a new light is put upon the alien technology. But things really break wide open when another faction of humanity arrives. No small team of scavengers, a massive ship lands and effectively takes over the planet, that is, unless the local Eurydiceans, and perhaps Lucinda, have something to say about it.

Console Corner: Review of Titanfall 2


In my slow journey back into video games, I’m discovering interesting byways—lesser walked paths of online media—that are proving more valuable for trustworthy, consistent content than the mainstream outlets. As such, games the mainstream media do not cover, or cover poorly, are being brought to my attention—sleepers, future cult classics, and indie hits. Included in this list are good games that, for whatever reason, got the short end of the stick upon release, and therefore did not gain the popularity they deserved. Rarely discussed in the same light as such repetitive titles as Call of Duty, Battlefield, Destiny, etc, is Respawn Entertainment’s 2016 Titanfall 2. Possibly the best first-person shooter ever developed, likely many gamers aren’t aware of it, but should be.

Titanfall 2 is a two mode game: single and multi-player. My internet connection is shit, not to mention I tend to gravitate toward single-player experiences, which means I did not try the multi-player mode. I would say, however, it appears the game was designed to primarily be a multi-player experience, not to mention the single-player impressed me so much that I thought of trying to log in. More later…

Tuesday, January 1, 2019

Best of 2018's Books


Due to a variety of issues, 2018 was odd. But I still managed to read twenty books published in the year, and as always missed a number that I wanted to read but for one reason or another, didn’t. Overall in terms of fiction (I mostly read speculative fiction), 2018 was a solid year. Beyond, well... and sigh...

Choosing a best novel up until December was a highly equivocal affair. There were several good, intelligent books to choose from. But none stood out as ‘best’, I am novel, hear me roar. None said “Hey, look at me!” like Exit West last year, or Version Control the previous. I even flirted with the idea of No Award. But again, like 2017, it was the final month which delivered the year’s best.