Uber-evil
villain vs. dynamic first person character study. Epic title vs. small setting focused on
character interaction. Heavily operatic
backstory vs. scenes with poignant emotion.
Hints at post-colonialism and cultural dis/integration vs. a me-me-me-and-only-me
narrative. Predictable plot vs.
unconventional setup of dramatis personae.
These are just some of the juxtapositions swimming in my brain after finishing
N.K. Jemisin’s 2010 The Hundred Thousand
Kingdoms. Pile on top of that a
secondary world with numerous kingdoms (100,000 apparently); nobles and
highborn vying for power; a country girl in the big city; secret passages through
a skyborn city; arcane forms of magic that appear and disappear; trysts with
gods; a murder investigation; secret love letters; a numinous pendant; the
powers of dark and light... and you’ve
got the clear makings of a grand fantasy.
The substance beneath, however, is less clear.
The Hundred Thousand Kingdoms is the story of Yeine, a
nobleman’s daughter from a minor kingdom who comes to the world’s capital, Sky,
to find her mother’s murderer.
Immediately getting audience with her grandfather, the king Dekarta, she
gets a major surprise: not only is she in line to inherit the throne, but will
be in a three-way contest with cousins she’s never met for it. Succession acquired by force, one-third of
her competition, the pale, conniving Scimina, “introduces” herself that
night. An apparition of a bodyguard set
on Yeine like a hound on a fox, a wild chase through the magical walls of Sky
leads Yeine to a tower-top room full of gods, one of which, the boy Sieh, seems
much more than his appearance would indicate.
The apparition catching up, Yeine learns it is Nahadoh, the Lord of
Night. Into his shadow her life is
swallowed, her fate as future empress, following.









