I cannot think of a suitable place to
begin my review of Jeff Vandermeer’s 2004 City
of Saints and Madmen, my notes shooting off in wild directions. I guess the title sums up the book perfectly;
it is a smorgasbord of odd, paranormal, tragic, sinister, delicate, macabre,
slithering, comedic, dreamlike, twisted ideas, with the eerily weird, eerily
strange forever hovering in and around.
But as abstract as it may be, Vandermeer always keeps one toe in our
reality, making the collection an art piece that can be enjoyed at several
levels.
City
of Saints and Madmen
is an extremely varied conglomerate of writing.
From short story to transcribed interview, historical abstract to
scientific monograph, letter to appendix, bibliography to memoire, all the
pieces directly and indirectly describe the fictional city of Ambergris and its
variety of inhabitants, human to mushroom.
The streets and buildings, homes and back alleys a muddy labyrinth of
the industrial era, the mood of moist fungus overhangs all. “The Story of Mr. X” regards a writer held
against his will in the basement of a building.
“The Cage” tells of an antique collector and a strange piece he feels
compelled to buy one day from a family experiencing a plague (of sorts). “King Squid: Being a Brief Monograph
Explaining Both the Phenomena of the Giant Freshwater Squid of Related Squid
Folklore (Including the Festival of the Freshwater Squid)” is a monograph by
Frederick Madnock on the rumors and scientific merits of the creature—entirely
fictional, of course. And there is much
more, including an encrypted story within a story and the laugh-out-loud
bibliography to Madnock’s paper. Each
piece with its own typeface and layout, the book was obviously prepared with
care and an eye to the aesthetics beyond semiotics. The entire book tied together by place, name,
and idea, it was also prepared with multiple purposes in mind.
Thus there is an interesting quote on
LibraryThing by member tikitu about City
of Saints and Madmen which bears further discussion. It reads: “I can't help comparing [City of Saints and Madmen’s] style to
China Miéville's Bas Lag novels,
unfavourably. It's an unfair comparison,
since Miéville is holding himself to standards of realism that VanderMeer seems
to have rejected.”
I would argue exactly the opposite. As Mieville has stated in numerous
interviews, his main goal in writing is to tell a ripping-good tale using ideas
of the fantastic. Certain elements in
his stories may chime thematically, but overall his intention is to mix
monsters, ghouls, the weird, and all manner of the imagination—ideas
juxtaposing reality (at least mine)—into an entertaining story. Vandermeer, however, is quite obviously in
the art-house crowd; reality may be toyed with, but it’s not to be escaped
from. Whether the reader enjoys his works at face value (as they easily can be)
or chooses to dig deeper to find those hidden thought-inducers is, of course,
personal preference. Either way, I would
argue that Vandermeer’s ties to reality, while certainly more abstract,
nevertheless cling tighter to the world we know than the fantasy storytelling
of Perdido Street Station and the
other Bas Lag novels. Like Salvador Dali or Remedio Varos,
Vandermeer stirs something deeper in the soul beyond the strangeness of the
visage.
As intriguing, odd, and outright
phantasmagorical as the pieces may be, none are just stories for story’s
sake. By comparison, Edvard Munch’s four
versions of Scream are much the same
on the surface. In a deeper
subtext—perhaps which only Munch knows—meaning can be attributed to the surreal
appearance, however. The works included
in City of Saints and Madmen are
precisely the same. Love and its
perception, art and the creative muse, the meaning of history, creative vs.
objective reality, ego in the arts, and meta-textual points haunt the imagery
and stories of the collection. If
delighting in the fantastic is one half of its enjoyment, then stepping through
the doors of thought opened to the reader is the other. Vandermeer may have more of the madman in
him, but each section has intent.
In the end, City of Saints and Madmen will not be for every fan of
fantasy. A concept work, the aim is
fantasy as art rather than storytelling in its purest. Readers looking for linear stories with warm,
fuzzy characters should turn off now.
If, however, you like flights of fancy, the surreal, a variety of styles
used effectively, not a word out of place, and an examination under the stones
of imagination usually left unturned, then the book may be for you. (Viriconium
and Gormenghast such obvious influences, fans of M. John Harrison and Mervyn Peake's books will find
interesting parallels but original ideas in Vandermeer’s foray into fragmented
reality.) Ideas and creativity present
in spades, it’s possible to enjoy the book at two levels: the surface play of
unique characters and settings (art for art’s sake) and the subtext, thoughts
and questions regarding creativity, existence, and perception (spawned by the
scenes and imagery presented) can be pondered.
Undoubtedly those who approach the collection as an art piece will enjoy
it the most.
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