Showing posts with label kearney. Show all posts
Showing posts with label kearney. Show all posts

Wednesday, February 20, 2013

Review of "Ships from the West" by Paul Kearney



For readers perusing the volume titles of Paul Kearney’s Monarchies of God series pondering whether to slap down the cash, Ships from the West would seem a spoiler of a title for a finale.  It’s not, and the further those readers get into the series, the more they realize exactly how unpredictable the story is.  The pieces having long been introduced and the battles waged back and forth, Ships from the West is epic fantasy end-game near its best.

Regarding timeline, Ships from the West is the most unique of the series.  Picking up events sixteen years after the end of The Second Empire, it breaks the contiguity created by the first four volumes.  Almost all of the main characters still yet live, but each has matured.  Corfe has a daughter by Odelia named Mirren.  Jemilla’s controversial child, named Bleyn, has grown up and seeks the throne.  And the Sultan and Heria have likewise produced a child, a boy named Nasir.  The time has also been used by Aruan and his followers, among them Himerius and Bardolin, to build a mighty army at Charibon, their blades pointed directly at Torrunn.  King Abeyleyn has also been busy.  With the help of Hawkwood, he has constructed the mightiest fleet the world has ever seen, and at the opening of the book, the flotilla aims its prows toward the Western continent in an effort to wipe out the evils discovered there.  From the mighty battle killing numerous important characters in the first one hundred pages to the conflicts that follow, Ships from the West is virtually non-stop action.

Sunday, January 13, 2013

Review of "The Heretic Kings" by Paul Kearney



The Heretic Kings, volume two of Paul Kearney’s five part Monarchies of God series, picks up events precisely where Hawkwood’s Voyage ended. No dip in quality or style, the story continues in exactly the same multiple-viewpoint, character and plot focused fashion.

The Heretic Kings broken into three parts, the first and third relate events on the Nimmerian continent.  Albrec, the monk at Chalibron, furthers his research in the archives and discovers documents he was not intended to, putting his life in danger in the process.  Around him, the church continues its press for power, consolidating its allies with treaties and bullying, excommunicating those who disagree with church policy.  Abelyn, after he and Mark’s disavowal of church rule in Voyage, heads to Abrusio, only to be waylaid along the way, casting his country’s fate into doubt.  In the east, the Merduks are quiet, collecting supplies and men for another major offensive on Ormann Dyke.  Corfe, however, is quite active, and after being sent to the city of Torunn, acquires a new commission from the city’s mysterious sorceress queen.

Review of "Hawkwood's Voyage" by Paul Kearney



After reading the first installment in Paul Kearney’s Monarchies of God quintuplet, Hawkwood’s Voyage (1995), its difficult to believe the books is not better known.  With its strong parallels to George R.R. Martin’s A Song of Ice and Fire and R. Scott Bakker’s The Prince of Nothing series, one would expect fans to come running to its plethora of character based action, magic, and adventure—all within the scope of epic, gritty fantasy.  Perhaps this review will do something to set fans of the genre on the path away from manipulative authors like Joe Abercrombie and treacle factories like Patrick Rothfuss.

Hawkwood’s Voyage is the relatively subdued introduction to Kearney’s five book series—hard to believe given that all manner of action, conflicts, and tension fill its pages.  Obviously playing off a European-esque geography, the author is none to subtle building the setting.  In the west, a land fragmented into individual kingdoms living under one god is attacked by a horde of fanatics from the east living under the rule of their one god.  Roughly the Renaissance era, swords and gunpowder are used to fight in the resulting conflicts, the church trying to leverage its power every other step of the way.    

Monday, November 5, 2012

Review of "The Ten Thousand" by Paul Kearney



Paul Kearney is a name that flies under most fantasy radars.  It is undeservingly so.  Possessing writing skills that move stories at a good pace, utilizing typical themes of myth (honor, courage, loyalty, duty, etc.), writing event-focused storylines with realistic action, and having perhaps the best ability to layout and describe battle scenes in the genre today, Kearney warrants more attention than many of the so-called greats of 21st century epic fantasy.  With his Monarchies of God series finished and The Sea Beggars hanging in publishing purgatory, Kearney set off in a fresh direction, and recently completed the Macht series.  The first book in the trilogy is called The Ten Thousand and is the subject of this review.  

The Ten Thousand is the story of a mercenary army, the Macht, and the perilous situation they find themselves in far from home when their benefactor has the rug pulled out from under their feet.  The Macht an indefatigable mountain warrior society, they have more trouble with tribal in-fighting than threats from the Kufr who live on the plains and valleys below.  Kufr a vast and wealthy kingdom, one of their nobles, named Arkamenes, seeks to supplant his brother as ruler and hires 10,000 of the best Macht from the mountains to storm the capital with his Kufr troops.  The problem is, they never get there.  Tables turned in dramatic fashion, the Macht find themselves in for a fight of their lives if ever they are to return to their beloved homeland again.  The Kufr outnumbering them significantly, death comes early and often as the Macht fight one battle after another, their lives in the hands of fate.  Told through the eyes of the young warrior Rictus and his commander Jason, the battlefield comes alive.